4km-resolution photoreal earth model (3ds max 7, scanline renderer) with surface and cloud shaders and accompanying textures as a bonus.

Basic features:

• Dynamic response to viewing and lighting angle
• Photoreal 'fog' model with volumetric atmosphere
• Ready-to-render setup and environment, no external renderers required
• Suitable even for low altitude shots (ISS/shuttlecraft standard orbit) at TV resolution
• Bonus: Free 4km resolution (11,600px wide) diffuse, specular, bump and cloud maps. You may replace those with your own commercial textures.

Added features and enhancements in version 2.0 comprise:

• Viewport slider control over the most important functions
• Revamped shader tree, fixes to some problems, more realism, shorter render times
• Intelligent atmosphere reddening (sunset/sunrise), fully automated depending on viewing and lighting angle
• Optional city nightlights feature
• Optional space nebula feature

This product comes with an elaborate documentation.

PLEASE NOTE: the shader model requires the ColorCorrect plugin for 3ds max 7 through 9, which is freeware. A download link for the plugin is provided within the attached product documentation.


11,600 像素的超大地球贴图,包含(diffuse, specular, bump 和 cloud)贴图。

模型会根据不同的视角和光照角度产生不同的光影效果,同时包含真实的大气及云层效果。

 Photoreal Dynamic Earth Shader Model V2 (动态光影地球模型) 下载 Download

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