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Character Modeling & Texturing For Game – Complete Pipeline

CG教程Zbrush教程 admin 2018-11-26 0评论

Title:Character Modeling & Texturing For Game – Complete Pipeline

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What you’ll learn

Character Modeling & Sculpting in Zbrush

Retopology in Maya, Topogun & Zbrush

UV Unwrapping in Maya

Baking Maps in Substance painter

Texturing in Substance painter

Rendering in Substance Painter

Requirements

This course is for beginners so there isn’t any prior knowledge required. you can start from scratch.

You need to install Zbrush, Maya, Topogun and Substance painter for follow along.

You need to have a pen tablet for sculpting.

You need to have a strong desire and patients to learn these topics because it’s a 23 hour’s long course.

Description

Student reviews :

John T. Meredith says : This is an excellent course. Learned things I had not seen any where else. Very clear and point by point step by step. Superior.

标签: Character

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