Title:Cubebrush – Create your Own Hulk Vol.1: Body Modeling
Are you a student, professional or amateur and wish to become a digital artist? Do you want to develop skills for the creation of high quality 3d characters in the Movies, Digital Animation and Videogames industries? If your answer is yes, this course is for you! In this volume, I will teach you how to sculpt realistic muscles, taking care of shapes and details in order to create the incredible Hulk body fan art. Through 57 classes you’ll learn everything you need to model an anatomically correct and amazing character.
In this course you’ll find the following topics: -Norms -Masks -Polygroups -Zremesher -Projection detail -Pectorals – Deltoid -Trapezius -Teres and infraspinatus -Dorsal -Serratus -Abs -Torso -Arms -Legs -Ear modeling -Nose modeling -Mouth modeling -Head creation -Integration of all components of the face and the head for a professional result.
What you’ll learn Character Modeling & Sculpting in Zbrush Retopology in Maya, Topogun & Zbrush UV Unwrapping in Maya Baking Maps in Substance painter Texturing in Substance painter Rendering in Substance Painter Requirements This course
Hi, Welcome to Realistic Character Modelling for Game in Maya & Zbrush course. This 21+ hour’s of video content will teach you how to model and sculpt realistic human characters from scratch step by step. Do you have any of these Problems? Do yo
Here is a digital animal anatomy atlas for artists (Lion) Everything is prepared for easy exploration. Each muscle or muscle group has its own mesh properly named (96 meshes). Its easy to find muscles and hide them. The texture has more element names writ
Are you a student, professional or amateur and wish to become a digital artist? Do you want to develop skills for texturing 3d characters in the Movies, Digital Animation and Videogames industries? If your answer is yes, this course is for you! In this vo