Title:3dsmax游戏手枪建模与纹理贴图视频教程第一季3DMotive – Texturing the Walther P99 Volume 1
本教程是关于3dsmax游戏手枪建模与纹理贴图实例制作视频教程第一季，时长：1小时40分，大小：2.1 GB ，MP4高清视频格式，附工程源文件，教程使用软件：3ds Max，toolbag 3，作者：Emiel Sleegers，共7个章节，语言：英语。
3D Studio Max，常简称为3ds Max或MAX，是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。其前身是基于DOS操作系统的3D Studio系列软件。在Windows NT出现以前，工业级的CG制作被SGI图形工作站所垄断。3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛，首选开始运用在电脑游戏中的动画制作，后更进一步开始参与影视片的特效制作，例如：《X战警II》，《最后的武士》等。
VRay是由chaosgroup和asgvis公司出品的一款高质量渲染软件。VRay是目前业界最受欢迎的渲染引擎。基于V-Ray 内核开发的有VRay for 3ds max、Maya、Sketchup、Rhino等诸多版本，为不同领域的优秀3D建模软件提供了高质量的图片和动画渲染。除此之外，VRay也可以提供单独的渲染程序，方便使用者渲染各种图片。
For over a decade, ZBrush has been the industry standard tool for digital sculpting. It is used for visual effects in blockbuster films, video game assets, toy production, fine art, and collectable sculpting as well as concept design. Introduction to ZBrush 4r8 with Madeleine Scott-Spencer provides the most comprehensive set of instructional videos ever created for ZBrush users, covering everything from the absolute basics, to more advanced sculpting and detailing topics. Over the course of 16 hours of instructional video, Madeleine provides a detailed explanation of each tool and process from a practical approach with an emphasis on technique. She also demonstrates sculpting, texturing and detailing workflows. The lessons start with a brief overview of the UI for the novice, along with a few “Quickstart” lessons on sculpting using various core techniques as well as an in depth lesson on painting creature skins from scratch using polypaint. Madeleine then moves into the individual feature sets, including all of the new features and plugins for ZBrush 4r8, including Booleans, VDM brushes, 3D Alphas, 3D Text and more, all while showing how many of the features and tools work together in a project based context. Lessons on working with ZBrush in conjunction with other 3D applications, in this case Keyshot, are also included. For a more comprehensive breakdown of the myriad topics of this title, be sure to reference the chapter list and corresponding titles.
New Chapters April 2018 Added
The Gnomon Workshop is pleased to announce that we have updated “Introduction to ZBrush 4R8”, with Madeleine Scott-Spencer to include seven chapters on the new features of ZBrush 2018: General UI Updates, Sculptris Pro, Project Primitive, New Brush Updates and PolyGroupIt.
Blender 2.8 is major update, everything is different, the interface, the shortcuts, even the behaviour of some tools has changed, and if you are a beginner, you want to get the basics right
Skillshare – Blender 3D Cycles Rendering Essentials In this course we will cover the essential techniques of rendering in Blender using Cycles. For those of you who new to Blender, Cycles is a rendering engine that is comparable to V-Ray, Corona, Arnol
In this course we’re going to explore different 3D modeling techniques using deformation tools in Blender. Now this course is not designed for beginners, so you need at least a basic understanding about Blender’s UI and how to create simple 3D models. If