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Learning to Texture for Games材质纹理教程

CG教程unity教程 admin 2018-03-07 0评论

Title:Learning to Texture for Games材质纹理教程

Learning to Texture for Games

MP4 | Video: 720p | Duration: 4:22:37 | English | Subtitles: VTT | 2080.1 MB

Realistic and compelling textures bring video games to life. Learn to create textures and add color, reflectivity, and other surface detail to your games with Autodesk Maya, Mudbox, and Adobe Photoshop. Author Adam Crespi shares techniques ranging from painting with photo references to modeling and rendering high-polygon objects for baking textures. His workflow places an emphasis on optimizing textures for tiling and reuse, both as standalone textures and as part of a texture sheet used on multiple objects.

Topics include:

Introducing texture tiling

Stacking polygons in an unwrap

Establishing base colors

Establishing realism with age and wear

Cleaning up seams and joints in textures

Creating dents and scratches

Working with normal maps

Sculpting detail

Baking occlusion for rust and dirt

Working with value and color for incandescence

Faking reflection

Painting skyboxes

更多相关内容请关注:Unity视频教程专区Unity游戏素材资源专区

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