Title:Advanced V-Ray Techniques for Film and TV
Throughout these lessons, we will go over the workflow of preparing and assembling assets while using advanced techniques in Maya, V-Ray, Photoshop and NUKE. We will build a special lighting solution matched to a background, generate multimatte elements and use custom scripts to speed up the process, balancing speed and time. Towards the end of this course, we will also explore two cases of troubleshooting when renders go wrong and look at different techniques and approaches to solve them. Software required: Maya 2016 (EX1 – SP4), V-Ray 3.1, Photoshop CC 2015, ADTools, NUKE 8.
首先介绍3DS MAX 2018自带的线框渲染器的基本使用方法，然后介绍批量渲染，窗口阴影模式，快速添加材质和灯光，阿诺德渲染器的使用步骤等 First, you will learn how to quickly setup your Scanline renderer and explore its setup dialogue box for rendering out single image and animation sequences. Next, you will learn how
Intermediate | 4h 55m | 1.85 GB | Project Files | Software used: 3ds Max Title: Lynda – 3ds Max: Tips, Tricks and Techniques (updated Feb 7, 2018) Info: 3ds Max is a powerful, deep, and multifaceted program, so there’s always more to learn. This weekl
V-Ray 3.0 for 3ds Max Essential Training (Apr. 2018) MP4 | Video: h264, 1280x720 | Audio: AAC, 48 KHz, 2 Ch | Duration: 6h 10m | 1.91 GB Genre: eLearning | Language: English | Level: Intermediate Master features of the V-Ray 3.0 rendering engine and le
One of my favorite writers, Scott Adams said: “every additional skill doubles your odds for success”. There are three of them I’m going to cover over the next two and a half hours: 3D modeling, visualization, post production. There’s not much modeling, be