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Maya 2018 nCloth布料动力学入门到精通视频教程 Lynda – Learning nCloth

CG教程Maya教程 admin 2017-12-09 0评论

Title:Maya 2018 nCloth布料动力学入门到精通视频教程 Lynda – Learning nCloth

Info:

nCloth是Maya工具包,用来模拟布和其他动态表面的特征,如电影和游戏。在本课程,主要探讨了Maya 2018 nCloth的基本原理和基本的角色视觉效果。作者David Feuillatre是nCloth的早期使用者之一,他在《黑暗骑士》(The Dark Knight)等电影中使用了它。跟随大卫学习视觉效果的历史,3D模拟的技术,以及动态网格的基本原理,属性。学习如何设置碰撞和添加约束,掌握nCloth的细微差别。在第四章中,大卫通过一个现实世界的项目,用nCloth模拟物理现实的旗帜,在风中飘扬和飘扬。注:本课程使用Maya 2018,但展示的布模拟原理和技术适用于任何软件。

Info: nCloth is a Maya toolkit that is used to simulate cloth and other dynamic surfaces for feature films and games. This course explores the fundamentals of nCloth and basic character visual effects. The instructor, David Feuillatre, is one of the early adopters of nCloth and uses it for his work on movies such as The Dark Knight. Follow along with David to learn about the history of visual effects, the technology of 3D simulation, and the basics of dynamics meshes, properties, and forces in nCloth. Learn how to set up collisions and add constraints, and master the nuances of nCloth design. In chapter four, David walks through a real-world project with nCloth: a physically realistic flag that flaps and flutters in the wind. The course closes with two challenge videos that allow you to practice your skills with nCloth, and compare David’s solutions with your own. Note: This course used Maya 2018, but the cloth simulation principles and techniques shown apply to any software.

Topics include:

  • Maya nCloth simulation and character fx

  • Creating simple 3D animations

  • Cloth dynamics rigging in Maya

  • nCloth examples

  • Setting up collisions, dynamic properties, and scaling

  • Designing clothes, flags, and curtains with nCloth

  • Mastering nCloth look and feel

  • Working with Maya sculpting tools

  • Adding constraints

  • Importing Maya caches and playblast

  • Baking Maya animations

更多相关内容请关注:Maya视频教程专区 ZBrush视频教程

标签: maya教程动力学教程布料动力

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