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Houdini角色绑定烟雾粒子特效模拟 Pluralsight – Building Character FX Rigs in Houdini

CG教程Houdini教程 admin 2017-12-03 0评论

Title:Houdini角色绑定烟雾粒子特效模拟 Pluralsight – Building Character FX Rigs in Houdini

在本课程中,您将学习如何在Houdini中创建令人惊叹的角色绑定烟雾粒子特效模拟。首先,您将了解如何在Maya中使用动画并将其成功导出到Houdini。接下来,您将探索如何若干方法来调节属性和SOP有趣的源发射。最后,你将研究粒子特效模拟,使用microsolvers来平衡颜色,并在NUKE创建一个惊人的拍板。当你完成这门课程时,你不仅会创造一个梦幻般的模拟,而且你还将拥有在Houdini中渲染和模拟FX知识和技能。所需软件:Maya和Houdini。

Have you ever wondered how to create magical FX work in Houdini, but you don’t have the technical skills to bring them to life? In this course, Building Character FX Rigs in Houdini, you’ll learn how to create a stunning character simulation in Houdini. First, you’ll discover how to take a working animation in Maya and export it successfully to Houdini. Next, you’ll explore how to create several methods to create an interesting source emission with all the attributes and SOPs needed. Finally, you’ll delve into creating a beautiful simulation that use microsolvers to advect the color and create a stunning slap comp in NUKE. When you’re finished with this course, you’ll not only have created a fantastic simulation, but you’ll also have the knowledge and skills needed to render and sim out your own FX concepts in Houdini. Software required: Maya and Houdini.

更多相关内容请关注:Houdini视频教程专区

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