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ZBrush三维游戏角色雕刻教程 Pluralsight – Sculpting a Character for Mobile Games 免费下载

CG教程Zbrush教程 admin 2017-11-20 0评论

Title:ZBrush三维游戏角色雕刻教程 Pluralsight – Sculpting a Character for Mobile Games 免费下载

角色是三维游戏中不可或缺的一部分,在这门课程中,为手机游戏塑造一个角色,你将学习如何使用 ZBrush 4R17结合3ds Max 2015为移动游戏,创造一个高质量的3D角色造型。包括基本的解剖学雕塑,硬表面网格创建,还有如何使用3ds Max重新拓扑,以获得一个干净的网格,最后学习服装和资产生成,以及在ZBrush中创建所有角色的身体网格的内容。软件要求:ZBrush 4R17,3ds Max 2015。

教程语言:英语无字幕

工程文件:包含

分 辨 率:高清1920×1080

Characters are an essential part to most games, and their creation process in a fast developing industry, is forever adapting. In this course, Sculpting a Character for Mobile Games, you’ll learn how to create a high quality 3D sculpt for a mobile game character. First, you’ll explore basic anatomy sculpting, which will be applied to a base mesh, to gain anatomically accurate, but stylized proportions for your character. Next, you’ll discover hard surface mesh creation, where you’ll create a reference mesh, which you’ll retopologize using 3ds Max, to gain a clean mesh to progress with. Finally, you’ll learn clothing and asset generation, which you’ll create all inside of ZBrush using the character’s body mesh. By the end of this course, you’ll know the general process for sculpting a character from scratch, with mobile specifications in mind. Software required: ZBrush 4R17, 3ds Max 2015.

标签: ZBrushZBrush雕刻教程ZBrush游戏角色

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