Title:Force Field System 虚幻4射击蓝图资源
The Force Field System is a component collection of multiple materials, textures, blueprints and an example mesh. Its purpose is to show the effect of an energy force field once a collision happens between the object inside the force field Blueprint and another object. It includes features such as, automatic hit effect detection, scaling and offsetting. This features make sure that the force field can be adapted to most any mesh without any further workload.
The master materials are easy to use and also customizable without any problem. One material instance already exists and is used for one of the Blueprints. For example, texture, color or tiling are easy to adapt to any environment.
1 Mesh, without LOD
Automatic Hit Effect Detection:
It will check the material that is used to show the effect of a normal
force field. If the force field gets hit, it will create the hit effect
with an appropriate design. An overwrite function exists as well, due do
that a fixed hit effect is for each blueprint selectable as well.
The Blueprint “ShieldImpact” controls the effect, mesh and material. Through it the effects can be controlled globally as well as locally inside the “ff_*” called blueprints which are placed in the world.
1.根据样条线生成带动画的人流，自己写的第一个小蓝图。里面附带十几种人物的模型的低模，带骨骼动画。 2.可以自定义人物生成的距离，间隔时间，达到随机点的效果。 3.可以放到自己的场景里面，做一个点缀使用。达到真实点的效果。
Quickly add (and modify) rain on any material using this function!
Easily integrate to get VR Radial Menus that expand to any number of categories. Plus Spawn Dockable Menus in the world that can be dragged and set quickly. Finally add our Smoothed Laser pointers to your hands for comfortable and non jerky movements.
The 2D Platforming Kit is the ultimate tool for creating action platforming titles!